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How to Play HABA Tower Stack Game

Posted by Grace 18/07/2019 0 Comment(s)

I would like to  introduce a game which was specially developed for training hand and  finger musculature.
It is suitable for both of building up musculature in children and to rehabilitation and therapeutic uses in adults and seniors.
It helps children to develop fine motor skills and hand eye coordination, as well as perception of colours, shapes and sizes.
Moreover,  it makes possible individual load control and load differentiation between extensor and flexor muscles and helps to counteract flexion contracture.
As you can see, It is a game for all ages!

 

 

Name of the game: HABA Tower Stack
Number of players: 1-2 people
Time: 10 minutes
Age: 5 years old or older
Materials: wood,rubber bands
language of Game manual: French, German, English, Dutch, Spanish, Italian,Chinese

 

 

Content:
1 pair of wooden tongs
1 pair of wooden scissors
6 round discs and 6 flower discs in the colours red, yellow, green, blue, black and white
48 green cylinders in different sizes
5 rubber bands

 

 

Using the tongs and scissors

It can be used in different ways,depending on the size/age of the player and the therapeutic purpose, e.g. left-right coordination.

The wooden tongs and wooden scissors can be used with the left or right hand. Depending on the objective, you should make sure that both hands are used equally

  • The wooden scissors can be used with one hand or both hands
  • The tongs - The resistance of the tongs is changedby positioning the rubber bands diffe-rently

                         - The closer one or morerubber bands are placed to the pivot of the tongs (1st groove), the lower

                             the resistance.

                          - The further away one or more rubber bands are placed from the pivot of the tongs (2nd groove), the

                            greater the resistance.

 

The wooden tongs and wooden scissors can be used with the left
or right hand. Depending on the objective, you should make sure that both hands are used equally.

Test together how much resistance and strain the player can cope with.


 

Game Idea 1

The aim of the game is to build the highest possible,stable tower out of the wooden discs and cylinders.

The player picks up discs and cylinders and stacks them ontop of each other, either according to their own choice or following instructions(The base of the tower can be either a disc or a pillar structure made of cylinders)

 

 The level of difficulty can also be increased during a round in that the lowest disc is supported by 4, the next by 3, the one after that by 2 and  the last by just one column.

Because the cylinders are of a basic size, two short cylinders on top of each other are the same height as a long one.The cylinder towers and discs should be alternately stacked on top of each

 

 

Game Idea 2

The aim of the game is to dismantle the stacked tower from game 1 without it falling over.

The player carefully removes the discs and cylinders from the tower using the tongs or scissors and puts them aside.

If requested, the player can also sort the discs and cylinders as they do so, e.g. discs/large cylinders/small cylinders or form groups of 3, 4 or more wooden pieces.

 

The game ends when the tower has been dismantled or falls down. The loser is the one who knocks over the tower. The other player wins.

 

 

Game Idea 3

The aim of the game is two players together build  a highest possible,stable tower out of the wooden discs and cylinders

two players should take turns. The players swap over the tongs or scissors or one uses the scissors and the other the tongs.

The game ends when the tower has been dismantled or falls down. The loser is the one who knocks over the tower. The other player wins.

 

 

Game Idea 4

The aim of the game is to build a tower as accurately as possible from memory.
Player A picks up the tongs or scissors that have been adjusted to suit them  and builds a tower using their materials. Player B memorises the tower  structure before it is concealed by the cover. Player B now tries to recreate  the tower from memory with the tongs or scissors, using their materials.

The game ends, when Player B says that their tower is finished, the cover is removed and the towers are compared
 If player B  copied everything correctly then Player B wins the round. If not, the point goes to Player A.

The game ends after an agreed number.

Tags: haba game

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